
SA, DL, X (You need to be sliding on the floor during the SA) 42 DamageĭA, SA (very damage dependent) 35. SL, NH (No to very little damage) 42.8 Damage High quality Brawlhalla accessories designed and sold by independent. X = Whatever followup previously mentionedĭL, GC, NH (Hattori) (True due to the dodge startup time) 32.4 Damage DL, GC, NH (Thatch) 35.7 DamageĭL, NH (Need to land on the floor first and dodging can help) (Jhala) 31.4 DamageĭL, J, GC, SH (Thatch) (More Reliable when you jump) 38.2 Damage This does the ground version of whatever you did.) GC = Gravity Cancel (Dodging without moving in the air and then doing an attack or even taunt. GP = Ground Pound (Down heavy in the air) Brawlhalla combos for every weapon In Brawlhalla, you should pay more attention to the weapons and practice combos connected to them. The Base stance is viable, but the Defense one is certainly the best choice on Brynn. Bdvar can use both the Defense and the Speed stances without problems. Barraza’s Base stance is pretty good, but the Speed one is better at higher ranks. This helps you get back on stage hence the name.) Azoth lacks mobility, so Speed stance is the obvious choice. You can use character as Vector who has Bow and Rocket Lance, Ulgrim with Axe and Rocket lance, and Azoth with Bow and Axe. Each of them will reward you with 8 Battle gems. Lucien - Base stance is the strongest for Lucien, you can try Defense though base is most optimal. Sentinel - you can go either Strength or Speed, both are extremely strong stances. Cannons (Slow, relying on steady combos, with good hitting power.). Thatch - this Legend lacks defense (only has 3 which is EXTREMELY LOW), Defense stance is a must. Reach Level 5 with Brynn (Crossover) Barraza (Goldforged) and Skyforged skin. 2, 3, 4 The next three missions are Bow KOs, Rocket Lance Heavy attack damage, Axe light Attack Damage. Brawlhalla is a Free-to-Play Fighting Game based off of the Nintendos Mascot Fighter. Reach Level 5 with Queen Nai (Crossover) Asuri (Goldforged) and Skyforged. R = Recovery (Any heavy attack in the air other then the down heavy. You’ll get 6 Battle Gems for completing this mission. I'm sorry if I messed any of the damage numbers up. I'll try to make it clear when you need a higher dex character to make it true. The ones with signatures are done with the legend who does them's default stats against a legend with 5 armor. All damage numbers on a combo without a signature in them were done with a legend with 5 strength against a legend with 5 defence. The most noticeable lingering attacks in the game are Azoths Forward and Down Bow.